DMX 1024 HOT PEARL. Lighting Console

DMX 1024 HOT PEARL. Lighting Console

Code: MINI-PEARL-1024A-PEARL

Status: Stocking

  • Built-in 96 Fixtures, 40 Channels
  • Use file R20 Fixture library format shared with Avolites Pearl 2010
  • Preset Shape Generator build-in effects
  • Số kênh - Total 1024 Channels, 6 Chase pages Inside dozens of effect shapes...
    Top selling products

✅ MINI PEARL LIGHT CONTROL 1024A

  • Set up MiDi function control - With midi function, can make lighting show
  • Create file format R20 Make R20 library on console on Avolites Pearl
  • 96 Fixtures, 40 Channels
  • R20 Fixture library format
  • Shape Generator build-in
  • Total 1024 Channels, 6 Chase pages Inside dozens of effect shapes
  • Running 10 scenes
  • 5 effect shapes at the same time
  • With fader control the dimmer and brightness
  • ◆DMX512/ 1990 standard, maximum 1024 DMX control channel, optically isolated signal output.
  • Maximum control 96 or 96 computer lights dimming, use pearl light library.
  • Built-in graphics trajectory generator, there are 135 built-in graphics, user-friendly graphical fixtures trajectory control, such as a circle, spiral, rainbow, chase, and other effects. Graphics parameters (such as: amplitude, speed, interval, waves, direction) can be set independently.
  • 60 repeat scenes, scenes for storing a multi-step and single-step scene. The multi-step scenario can store up to 600 steps.
  • Backlit LCD display, display in English
  • Off data retention.
  • U-disk backup and upgrade.
  • Professional gooseneck lights for indoor and outdoor performances. (Optional)
  • Power: AC 100- 240V / 50-60Hz.
  • Size: 485 x 420 x 105.
  • DMX512 channels: 1024
  • Mating number of fixtures: 96
  • Fixtures re-connected with the address code: Support
  • Lamps horizontal and vertical exchange: Support
  • Lamps channel inverting output: Support
  • Lamps channel sliding mode switch: Support
  • Each scanner maximum available control channels: Channel 40 main channel +40 trim
  • Fixture Library: R20 pearl light library support
  • The number of scenes that can be saved: 60
  • The number of scenes that can run simultaneously: 10
  • The total number of steps in a multi-step scenario: 600
  • Scene time control: fade in, fade out, LTP sliding
  • Graphics can be stored for each scene: 5
  • Fader scenes and dimming: Support
  • Interlock Scene: Support
  • Point Control scenarios: support
  • Graphics Generator: can generate Dimmer, P/T, RGB, CMY, Color, Gobo, Iris, Focus Graphics
  • Graphics can be run at the same time the number: 10
  • Master Fader: Global, repeat, lighting
  • Now Black: Support
  • Dial to adjust the channel values: support
  • Fader adjust the channel values: support
  • Fader Dimmer: Support
  • U disk read: Support FAT32 format

Chase Introduction

A sequence of one or more pre-recorded steps programmed using the CHASE button. It can be replayed automatically if desired. Sometimes known as SEQUENCE, STACK, or Linked Cues. The chase can include 600 steps in this console.

Create

  • Press [Chase ]. In the Playback area, the LED indicators of the [Swop] buttons without any scene stored will keep flashing; those with a chase will keep always on; and, those with a scene will be off;
  • Press a desired [Chase] button to enter the chase menu. At this time, the LCD will show the current page number and the total step number of the multi-step scene; Press [Up] or [Down] to turn the pages;
  • After editing the stage effects, press [C] [Record] to enter the record menu;
  • Press [B]/[C] to select the storage mode;
  • If it comes to the last step, then, press [D] [Record Ad Final Step] to store directly, or, press an off [Swop] button to store in it. To insert or overwrite a step, select the desired position, then, press [B] to overwrite or press [C] to insert a step before the selected one.

Delete A Step

Under the Chase menu, press [Delete] to enter the Delete menu; press a desired [Swop] button to delete a step.

Step Time

  • Under the Chase menu, press [Time] then press a desired [Swop] button to enter the Time Editing menu. Press [Up] or [Down] to turn the pages; press a soft key to select the options for editing; roll [Wheel Value] to change the values; Press [Enter] to confirm.
  • The time options include (see the figure on the next page):
  • [Wait for Fade In] – The wait time before an HTP channel fades in
  • [Wait Fade Out] –The wait time before an HTP channel fades out
  • [Fade In] –The fade in time of an HTTP channel
  • [Fade Out] – The fade-out time of an HTTP channel
  • [LTP Slope] – The fading time of an LTP channel
  • [LTP Wait] – The wait time before an LTP channel fading
  • [Connect] – If close the connection, then, the scene running will be paused at this step until [Go+] or [Go-] is pressed.
  • [Simple Step] – The global time of using multi-step scene
  • [Complex Step] – The special time for its own

Include Steps

Under the Chase editing menu, press a desired [Swop] button of the step, then, scene data will be imported.

Global Time

  • Under the first level menu, press [Time];
  • Then, press the desired scene. Press [Up] or [Down] to turn the pages; press a soft key to select the options for editing; roll [Wheel Value] to change the values; Press [Enter] to confirm.

Delete A Scene

  • Under the first level menu, press [Delete];
  • Press a desired [Swop] button twice to delete.

Copy A Scene

  • Under the first level menu, press a desired [Swop] button;
  • Press another [Swop] button. Then, the scene in the first button is copied into the second one.

Run Chase

Raise a fader, the corresponding scene on the current page will be output. In the starting menu, press a [Swop] button to output, and all other scenes will be closed; Press [Flash], then, you can flash the fixtures.

Connect

  • When a chase is added to run, it will connect automatically.
  • If the currently connected chase is not the one that you want to connect, you can press [Connect] then [Swop] to connect.
  • If you don’t want to connect any chases, then, you can press [Connect] twice to clear all the connections.
  • Once the chase is connected, they can be controlled with [Stop], [Go+], and [Go-]. [Go+] and [Go-] are to control the playback direction. To store the running speed, press [Playback Parameters] then [B][Save Speed & Dir].
  • When a new chase is connected, you can use [Wheel A] to control the global speed and [Wheel B] to control the global slope if the current Programmer is empty; But, if the current Programmer is with some data, then, you can press [Connect] then [E][Change Wh A/B Mode] to switch to the wheel mode, so that you will be able to control the time of the scene. The time under the control of [Wheel A] and [Wheel B] is temporary time; To save the time, press [Playback Parameters] then [B] [Save Speed & Dir]. To restore the previous speed, press [Connect] then [E] to clear the temporary time. Once the speed is saved, it cannot be restored.
5788 views
Gửi đánh giá của bạn cho sản phẩm này!
gửi đánh giá

Hiện chưa có đánh giá nào về sản phẩm này!

0985.999.345