DMX 2048 MINI PEARL. Lighting Console

DMX 2048 MINI PEARL. Lighting Console

Code: MINI-PEARL-2048

Status: Stocking

  • Origin: China
  • Brand: Goodwill
  • 1 year warranty
    Top selling products

✅ DMX 2048 MINI PEARL Lighting Console

✔ Tech specs

Standard DMX512/1990, 2048 channels

7" colorful touch screen

Both Chinese/English

Preset Shape Effects

R20 format fixture library
Standard DMX512/1990, up to 2048 DMX channels, optically isolated signal output.

Control up to 200 computers and 200 dimming street lights, using the built-in graphic trajectory generator in the light library, 235 integrated graphics, user-friendly graphical trajectory control, like a circle , spiral, rainbow, chase and other effects. Graphical parameters (such as: amplitude, speed, period, wave, direction, period, arrangement) can be set independently.

100 materials, with four modes, more flexible.

150 a playback scene, a scene for storing a scene collection, and a multi-step scene.

Multi-step script can store up to 600 steps.

Backlit LED display, in English.

Turn off data storage.

Backup and upgrade U disk

Professional gooseneck lights for outdoor performance use. (Optional)

Power: AC100-240V / 50-60Hz

DMX512 channels: 2048

Mating quantity of fixtures: 200

Fixtures reconnected with address code: Support

Horizontal and vertical exchange lights: Support

Output channel reverse light: Support

Slide mode channel light: Support

Each channel scans up to the available control channels: Main channel 40 channels +40 trim

Fixture library: Supports R20 . pearl light library

Number of scenes that can be saved: 150

Number of scenes that can be run simultaneously: 15

Total number of steps in multi-step scenario: 600

Scene timing control: fade in, fade out, LTP slide

Graphics can be stored for each scene: 5

Scene fader and blur: Support

Scene Interlock: Support

Point control scenario: support

Graphics generator: can create Dimmer, P/T, RGB, CMY, Color, Gobo, Iris, Focus Graphics

Graphics can be run simultaneously Number: 8

Master Fader: Full Control

Now Black: Support

Dial to adjust channel values: support

Fader adjust channel values: support

Fader Dimmer: Support

Read U disk: Support FAT32 . format

✔ Introducing multi-step control

Mulit-step control area: includes 5 buttons- Connect, Parameter, GO +, GO-, PAUSE.
● Connect: Multi-step scenario to connect and slide dial faster A and B can be controlled separately. If there are several steps to connect the scene, the second line of the menu will be the initial page number to show multiple views for the current connection

● Parameters: When the multi-step scene connects the speed temporarily, save the multi-step scenario (with the speed adjusted by the A/B runner) and modify the direction of other operating parameters.

● Pause: When connecting a multi-step scene, you can use the pause button to pause the operation of multiple views.

● (Go-): When connected to a multi-step scene pause, use this key to resume the scene, but do the opposite.

● (Go +): When connected to a multi-step scene pause, use this key to resume a scene run, which is a forward run.

✔ Function Introduction

Functional area: execution memory, such as scene mating, copying, or luminance operations. These buttons have lights on, indicating whether the button is active or not.

● Controller: perform the control panel mode switching function. When pressing the Preset Fader dimming mode to dim, the Home menu prompts "Fader mode = dim (Programmable)", this mode is used to edit and store the normal lights; When the preset putter press the active mode to dim, the Home menu will prompt "fader mode = dim (display)", All data in this mode program area will not be saved, but also the It key. will be locked and can only be a repeat of the scene and dim the normal lights; property template set before putt key press to modify properties of page prompt "fader mode=property" This mode easily edit and store lighting scene.

* Patch: Patch common lights, computer lights and look at some lighting equipment characteristics and modify information.

* Scene / Palette: Save one-step execution scene function and creativity.

* Chase: save multi-step execution scene function.

* Shape: Apply graphics (such as circles, water effects, etc.), modify graphic parameters, delete graphics.

* FAN: to create an array of lights, such as fan-like data expansion.

* Settings: perform data erasure, data backup, data loading, language recording and editing, lighting management and MIDI timecode.

* Delete: script execute at start menu delete function, fixed execute at mated menu to delete, remove graphic execute in graphics menu, remove execution step in multi-step scene menu.

* Copy/Inset: Copy scene or import scene data one step.

* Cancel channel: Clears the Channel programming area in the properties of the light branch.

* Time: edit the scene time.

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